Èíôîðìàöèÿ
Ýíöèêëîïåäèÿ
Ïîèñê ïðåäìåòîâ â áàçå äàííûõ ñåðâåðà
Ïîèñê ïî ID:
Íîìåð â áàçå: 13110
Glorious PistolPhysical Attack Strength to Demihuman monsters +55%.
Ignore 20% of Physical Defense of Demihuman monsters.
***Additional Weapon Refining Level Option***
+6 Upgrade: Ignore physical defense of Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Upgrade: When using [Trigger Happy Shot], auto-casts Lv.1 [Coin Flip].
[Trigger Happy Shot] attack strength increases based on refine level.
Êëàññ: Revolver
Àòàêà: 80
Âåñ: 0
Óðîâåíü îðóæèÿ: 4
Required Lv: 80
Job: Gunslinger
Ignore 20% of Physical Defense of Demihuman monsters.
***Additional Weapon Refining Level Option***
+6 Upgrade: Ignore physical defense of Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Upgrade: When using [Trigger Happy Shot], auto-casts Lv.1 [Coin Flip].
[Trigger Happy Shot] attack strength increases based on refine level.
Êëàññ: Revolver
Àòàêà: 80
Âåñ: 0
Óðîâåíü îðóæèÿ: 4
Required Lv: 80
Job: Gunslinger
Ñêðèïò:
bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; bonus2 bSkillAtk,"GS_RAPIDSHOWER",getrefine()*2; }