Èíôîðìàöèÿ
Ýíöèêëîïåäèÿ
Ïîèñê ïðåäìåòîâ â áàçå äàííûõ ñåðâåðà
Ïîèñê ïî ID:
Íîìåð â áàçå: 13178
Glorious ShotgunIncreases Physical Attack Strength to Demihuman monster by 55%..
Ignores physical defense from Demihuman monster by 20%.
Splash Attack
30% increase in Damage of [Triple Action]
Indestructible.
***Additional Weapon Refining Level Option***
+6 Upgrade: Ignore Defense of Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Refining
[Spread Attack] skill''s attack strength increases with each refine level.
Has a chance of stunning while using [Spread Attack] skill.
Êëàññ: Shotgun
Àòàêà: 110
Âåñ: 0
Óðîâåíü îðóæèÿ: 4
Òðåáóåìûé óðîâåíü: 80
Ïðîôåññèÿ: Gunslinger Jobs
Öåíà ïîêóïêè: 20
Ignores physical defense from Demihuman monster by 20%.
Splash Attack
30% increase in Damage of [Triple Action]
Indestructible.
***Additional Weapon Refining Level Option***
+6 Upgrade: Ignore Defense of Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Refining
[Spread Attack] skill''s attack strength increases with each refine level.
Has a chance of stunning while using [Spread Attack] skill.
Êëàññ: Shotgun
Àòàêà: 110
Âåñ: 0
Óðîâåíü îðóæèÿ: 4
Òðåáóåìûé óðîâåíü: 80
Ïðîôåññèÿ: Gunslinger Jobs
Öåíà ïîêóïêè: 20
Ñêðèïò:
bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine() > 5) {bonus2 bAddRace,RC_DemiHuman,getrefine()*4; bonus2 bIgnoreDefRate,RC_DemiHuman,5;} if(getrefine() > 8) { bonus2 bSkillAtk,"GS_SPREADATTACK",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; }