Èíôîðìàöèÿ
Ýíöèêëîïåäèÿ
Ïîèñê ïðåäìåòîâ â áàçå äàííûõ ñåðâåðà
Ïîèñê ïî ID:
Íîìåð â áàçå: 1577
Glorious ApocalipseMATK +115, Physical Attack Strength to Demihuman monsters +80%.
Ignore 25% of Magic Defense of Demihuman monsters.
***Additional Weapon Refining Level Option***
+6 Upgrade: Ignore Magical Defense of Demihumans +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Upgrade: MATK +5%, Variable Casting Time reduces by 5%, Cast delay reduces by 5%
Êëàññ : Book
Àòàêà : 90
Âåñ : 0
Óðîâåíü îðóæèÿ : 4
Òðåáóåìûé óðîâåíü : 80
Ïðîôåññèÿ :Priest / Sage / Taekwon Master
Öåíà ïîêóïêè: 20
Ignore 25% of Magic Defense of Demihuman monsters.
***Additional Weapon Refining Level Option***
+6 Upgrade: Ignore Magical Defense of Demihumans +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Upgrade: MATK +5%, Variable Casting Time reduces by 5%, Cast delay reduces by 5%
Êëàññ : Book
Àòàêà : 90
Âåñ : 0
Óðîâåíü îðóæèÿ : 4
Òðåáóåìûé óðîâåíü : 80
Ïðîôåññèÿ :Priest / Sage / Taekwon Master
Öåíà ïîêóïêè: 20
Ñêðèïò:
bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,getrefine()*4; bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; }