Èíôîðìàöèÿ
Ýíöèêëîïåäèÿ
Ïîèñê ïðåäìåòîâ â áàçå äàííûõ ñåðâåðà
Ïîèñê ïî ID:
Íîìåð â áàçå: 18600
Cat Ear BeretA cute beret that feels cat is wearing it because of its ear decoration.
ATK + 5%.
If it refined over 5, will give 1% bonus on physical attack to "Human" type and receive less damage from "Human" type.
(This bonus would work up to +12, 7%)
Êëàññ :
Ãîëîâíîé Óáîð Çàùèòà : 5
Ðàñïîëîæåíèå :
Upper Âåñ : 30
Òðåáóåìûé óðîâåíü : 1
Ïðîôåññèÿ : Âñå ïðîôåññèè
Êîëè÷åñòâî ñëîòîâ: 1
Öåíà ïîêóïêè: 20
ATK + 5%.
If it refined over 5, will give 1% bonus on physical attack to "Human" type and receive less damage from "Human" type.
(This bonus would work up to +12, 7%)
Êëàññ :
Ãîëîâíîé Óáîð Çàùèòà : 5
Ðàñïîëîæåíèå :
Upper Âåñ : 30
Òðåáóåìûé óðîâåíü : 1
Ïðîôåññèÿ : Âñå ïðîôåññèè
Êîëè÷åñòâî ñëîòîâ: 1
Öåíà ïîêóïêè: 20
Ñêðèïò:
bonus bAtkRate,5; if(getrefine() > 5 && getrefine() <= 12) { bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5); bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5); } if(getrefine() > 12) { bonus2 bAddRace,RC_DemiHuman,7; bonus2 bSubRace,RC_DemiHuman,7; }